Setup
🧳 Deck Construction
- Main Deck: 50 cards (including commander and signature equipment)
- Sideboard: 10 cards
- Total cards carried: 60
- Singleton: Only one copy of any card, except basic lands
- All cards in your deck must share your commander's color identity
- Colorless cards can be included in any deck regardless of commander color identity
- Accessories allowed: A single roll-down D20 die — no extras
👥 Players
- Designed primarily for 1v1 play (similar to Tiny Leaders)
- Can be played multiplayer
👑 Commander & Signature Equipment
Commander
- Your commander must be a legendary creature
- Your commander begins the game in the command zone
- You may cast your commander from the command zone
- If your commander would be put into a graveyard or exile from anywhere, you may put it into the command zone instead
- Commander tax: Each time you cast your commander from the command zone beyond the first, it costs {2} more
Signature Equipment
- You also choose a signature equipment card that shares your commander's color identity
- Your signature equipment begins the game in the command zone alongside your commander
- You can only cast your signature equipment if you control your commander
- Your signature equipment is subject to commander tax, calculated independently from your commander
- If your signature equipment would be put into a graveyard or exile from anywhere, you may put it into the command zone instead
- Your signature equipment must be Nomad-legal (no equipment that uses counters, creates tokens, or violates other Nomad rules)
⚠️ Gameplay Restrictions
🔢 No Counters
- All forms of counters are banned:
- Loyalty, +1/+1, -1/-1, Poison, Energy, Experience, etc.
- Prohibited mechanics include:
- Level up, Persist, Undying, Suspend, Cumulative Upkeep, Ring Tempting, Vanishing, and other mechanics that rely on counters or track values on cards
- No Planeswalkers, Sagas, or battles.
Examples of cards using counters that are not allowed in Nomad
🎲 No Coin flips, or Dice Rolls
- Cards that require the roll of a die or the flip of a coin are not Nomad legal
Examples of cards using dice rolls and coin flips that are not allowed in Nomad
🧪 No Tokens or Extra Game Objects
- Cards that create tokens or any other additional cardboard objects are not allowed
- Banned token types include:
- Creature tokens (e.g. 1/1 Spirits, 2/2 Zombies)
- Non-creature tokens (e.g. Food, Clue, Treasure, Blood, Map, Emblems, Copies, etc.)
- Cards like Bitterblossom, Esika's Chariot, or Lingering Souls are not Nomad legal
Examples of cards that create Tokens that are not allowed in Nomad
🧼 Clean Board State
- No emblems, stickers, dungeons, attractions, or other extra objects
- No Monarch or City's Blessing
- If a card requires external physical pieces to track or function — it's not Nomad legal
Examples of cards using Extra game objects that are not allowed in Nomad